Author: Fernando Villegas
Date: 10:31:38 05/27/99
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On May 26, 1999 at 21:25:20, Robert Pawlak wrote: >On May 26, 1999 at 18:52:00, Fernando Villegas wrote: > >>On May 26, 1999 at 17:17:42, Robert Pawlak wrote: >> >>Dear Robert: >>It is not question of "teeth knashing", but just the fair demands of faithful >>customer that want to see the very best gui for one of the very best programs. I >P.S. sorry about the k - should be a g as in gnash... > >>did not intend to begin a thread about this to disturb nobody, less Ed, but on >>the contrary to help him because surely now has a better judgement of what we, >>customers, want and expect from him. This is far better that to face criticism >>AFTER the product is in the shells and nothing can be done. > >Yes, this is very true. But I don't think you can expect perfection in a first >attempt at a windows interface. > >>Of course, also, I know, all of us know, Ed decided this because some good >>reasons and we can specualte a lot, as you do, about that. Nobody has said Ed >>did this just to bother us, as a matter of whimsical will. Nevertheless, is our >>"task" as customers and even friends of the man to say him straight what we >>thinks of his ideas and decisions. I truly expected -as many here- a wonderful >>gui in the level rebel is wonderful as a program. That means beauty, elegance, >>etc, even whistles and bells you are not compelled to use. But besides the bells >>are a lot of things aditional to what is now a commodity in the business and >>that I expected from a rebel windows gui and nothing of that appears connected >>to the decision to use the Cp Gui. > >While we're on the subject, what constitutes a minimum set of features for >rebel? > >Engine param modification including ELO handicapping >Opening book editor, and formation of books from game collection >Basic database facilities >Good 2-D set >Support for variations >Automated EPD and game analysis >PGN and EPD import/export > >Any thoughts? >Bob P. OK: a) a really pretty gui, with true colors, beatiful pieces, even a good 3-d board, why not, I bet someody sometime will hit the target in that. I want a rebel with a desighn so superior as wooden computer by Mephitso were in cmparison with plastic shit. b) a tutorial trying to approach my delirious idea for rebel 11 you can read in WCCR. c) all the things you have written about above. fernando
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