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Subject: Re: Will next version of Junior have underpromotion code?

Author: Dann Corbit

Date: 12:53:00 06/07/99

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On June 07, 1999 at 05:16:47, blass uri wrote:

>
>On June 07, 1999 at 00:47:15, Christophe Theron wrote:
>
>>On June 06, 1999 at 14:22:49, blass uri wrote:
>>
>>>
>>>On June 06, 1999 at 11:10:38, Charlie GOLD wrote:
>>>
>>>>
>>>>On June 04, 1999 at 12:13:59, Eran wrote:
>>>>
>>>>>Since Junior5 does not have underpromotion code, I am wondering whether next
>>>>>version of Junior, probably Junior 6, will have underpromotion code, won't it?
>>>>>Well, basically all strongest chess programs should be 100% state of art, right?
>>>>>In other words, since Junior5 does not have underpromotion code, it cannot be
>>>>>100% state of art, is it?
>>>>>
>>>>>Eran
>>>>
>>>> I wonder how many people have Juionr 5.0 AND have yet to find out that it does
>>>>not have underpromotion codes. I did not know this and am grateful to have found
>>>>out. This is unpardonable for a top program to NOT have this. I reckon I, and
>>>>others, will have to test this on other programs from now on.  charlie
>>>
>>>It is more easy to say that it should have underpromotion code then to do it.
>>>Amir Ban said that it is not a small change.
>>>
>>>I tested Junior5 in studies and found that it have also other tactical bugs(I am
>>>talking about cases that Junior can never see simple tactics that other programs
>>>have no problem to see).
>>>
>>>Fortunately Junior can practically play very well with these tactical bugs.
>>>
>>>I told amir ban about all the bugs that I found.
>>>I hope that he will be able to solve the problems but it is more easy to
>>>discover problems than to solve them.
>>>
>>>My version Junior5.4 suffers from most of the tactical bugs that I discovered in
>>>Junior5.
>>>
>>>I believe(based on my test games) that it is clearly better than Junior5
>>>(the main change relative to Junior5 is in the evaluation function).
>>>
>>>Uri
>>
>>
>>Can you post some of these bugs?
>>
>>I bet other program will have them too...
>>
>>
>>    Christophe
>
>Here are some examples for Junior5 tactical bugs
>
>6q1/7k/Q7/8/7K/7B/8/7q w - - 0 1
>
>Junior5 cannot see a simple stalemate combination
>
>8/6p1/4pp2/2k1P2p/1pP1p2P/1K2P3/5PP1/8 b - - 0 1
>
>Junior5 is choosing f5 after a short time(instead of the drawing fxe5) and
>believes that it is winning(only after f5 it understand that it was wrong).
>
>8/8/8/8/8/8/pn2K3/B1k5 b - - 0 1
>
>Junior5 plays Kb1 and does not find the winning move and it is not a problem of
>time.
Here are crafty results, and some notes:
6q1/7k/Q7/8/7K/7B/8/7q w - - acd 20; acn 196701403; acs 1002; ce 0; pv Qh6+
Kxh6;

Crafty chooses Qh6+ and keeps it continuously.  Eval looks like a draw (ce=0).

8/6p1/4pp2/2k1P2p/1pP1p2P/1K2P3/5PP1/8 b - - acd 20; acn 137822296; acs 1001; ce
-150; pv fxe5 g4 g6 g5 Kd6 Kxb4 Kc6 Ka4 Kc5 Kb3 Kd6 Kc2 Kc6 Kb2 Kd7 Kc3 Kd6 Kd2
Kc5;

Switches from f5 to fxe5 at 34.71 seconds, but does not see the real value of
the move until ply 20 at 2:27.

8/8/8/8/8/8/pn2K3/B1k5 b - - acd 22; acn 194143770; acs 1000; ce 982; pv Na4 Ke1
Nc5 Ke2 Kb1 Be5 Na4 Kf3 Nb2 Kg4 a1=Q Kf5 Qa5 Ke4 Nc4 Bg3 Nd2+ Kf4 Qh5 Ke3 Nf1+
Kf2 Qf5+ Kg2 Ne3+ Kh2 Kc2;
Switches to Na4 at 9.89 seconds.



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