Author: Mike CastaƱuela
Date: 18:22:45 06/07/99
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On June 07, 1999 at 19:08:42, Dave Gomboc wrote: >On June 07, 1999 at 16:41:56, Dann Corbit wrote: > >>On June 07, 1999 at 16:35:24, blass uri wrote: >>[snip] >>>In part of these 7% of the cases(including your 3 examples) underpromotion is >>>needed only to win faster but is not important practically for the result of the >>>game. >>The same would be true of a program that takes a bishop to go up +3 instead of >>taking a rook to go up +5. Which program would you rather have? > >The one that knows how to get to the position where it can win either way. > >Dave But if one way (that can be unique to the victory path) of those all ways is not feasible, then what? Too, underpromotions weigh in esthetic terms, not only practical.
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