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Subject: Re: what is a perfect game?

Author: blass uri

Date: 13:01:13 06/09/99

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On June 09, 1999 at 12:00:29, KarinsDad wrote:

>On June 09, 1999 at 04:48:18, Ricardo Gibert wrote:
>
>>Deriving statistics from endgame databases can be very misleading.  This would
>>not settle anything.  Giving every position in the ETB equal weight is an
>>arbitrary decision that is unwarranted.  Garbage in, garbage out.  All the
>>positions are not equally likely.  It is quite conceivable that some positions
>>in a database never occur with correct or reasonably correct play.
>>
>>I have a vague recollection of someone (Nunn?) citing a statistic about RP+R vs
>>R endings.  Roughly the same proportion of positions were winning as in CP+R vs
>>R endings (C=center).  Quite contrary to accepted experience that the CP is much
>>stronger than a RP in such endings.  One case where experience is more reliable.
>
>Hence, the reason I used the words "might be".
>
>To me, it seems totally reasonable that a perfect tablebase would kick butt on
>every game. It would be like God playing checkers against a monkey. No contest.
>However, the point I was trying to make was that there are more drawn 3 piece
>endings then wins. This is easy to show since you are talking about 2 kings and
>a piece. If the piece is a bishop or knight, the ending is always drawn. If the
>piece is a rook or a queen, the ending is won UNLESS the rook or queen is next
>to the enemy king and it is not protected, in which case the king takes the
>piece and it is a draw. Since there are approximately the same number of
>positions of kbk, knk, krk, and kqk (the number of each would be exactly the
>same if not for side to move being the same as the side with the piece and the
>opposing king is in check; this are illegal positions) and since krk and kqk can
>have draws and kbk and knk are nothing but draws, it appears that there are more
>draws than wins for 3 piece positions.
>
>Having said all that, the point I was trying to make is that as you add more
>pieces, the chances of winning may increase (i.e. there may be a higher
>percentage of wins in 4 piece endings and an even higher percentage of wins in 5
>piece endings).
>
>The only data we have to go on is whether this is true or not (and yes, I
>realize that there are 4 piece endings that are almost always draws such as
>kbkn). However, if it is true, a postulate can be formed that: the more pieces
>you add, the higher the percentage of wins until you get to the point (with 32
>pieces) that with "perfect" play, there are nothing BUT wins unless the opponent
>also plays perfect.
>
>Another way of looking at it is that if you write a chess program that just
>looks at a material evaluation, just tries to push pawns, and just searches 6
>ply down, this program will play in the ballpark of 1300-1400 elo chess. When an
>800 elo player plays against it, he will very rarely win since the program does
>not make a tactical mistake within 6 ply whereas the player does.
>
>When you create a perfect tablebase program, it does not make a tactical mistake
>down 150 ply (or so). The best players in the world would not be making a
>tactical mistake down 10 ply or so. But, the best players in the world would be
>making strategic moves (i.e. moves which appear to give a tactical advantage
>later in the game). If these strategic moves are not perfect, then they could
>result in a tactical error 12 ply down, 20 ply down, or even 130 ply down. It is
>the same as the 800 elo player playing the 1300-1400 elo program (or even a
>better example is the 800 elo player playing Deep Blue). He doesn't have a
>prayer of a chance since he will always eventually make a mistake in the game.
>
>Statistically speaking, if there are an average of 3 good moves (i.e. GM level)
>on the board at any time and only 1 of the moves is perfect, in a 60 move game,
>a GM would have about 1 chance in 4.24e28 of playing a perfect game.

I think that in most of the positions there is more than one perfect move

For example it is possible that all the legal moves lead to a draw in the
opening position.

It is possible that a short perfect game is 1.b3 b6 2.Ba3 Ba6 3.Bb2 Bb7 4.Ba3
Ba6 5.Bb2 Bb7 6.Ba3 Ba6 with draw by repetition

It is not clear to me that there is a losing blunder in this game.

Suppose that there is no losing blunder in this game.

If this is a perfect game then I believe that there are many perfect draws
between GM's and if it is not a perfect game then it is not clear to me what is
your definition for perfect game.

Uri



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