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Subject: Re: How will engines get much better?

Author: Robert Hyatt

Date: 08:23:19 06/11/99

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On June 11, 1999 at 10:18:29, Torstein Hall wrote:

>On June 10, 1999 at 21:53:40, Robert Hyatt wrote:
>
>>On June 10, 1999 at 15:24:02, Michael Fuhrmann wrote:
>>
>>>Can today's best chess engines become significantly more powerful through
>>>software improvements alone, or have we reached the point where hardware
>>>improvements are necessary to make that next BIG step?
>>
>>
>>there will never be any _large_ jumps...  but there will be small increments
>>for as long as someone is interested in computer chess programming.  And over
>>time, small steps travel great distances...
>
>How do you know?
>Could it not be made big jumps in new programming techniques?
>Or is more or less every conncivable new idea already used up?
>
>Torstein


I don't "know"... but my guess is based on a lot of experience.  IE since the
first chess program played in the 1950's, what 'major breakthrough' has
happened?

alpha/beta?  1950's

transposition tables?  greenblatt, 1960's

null-move?  everyone doesn't even do this.

full-width?  1950's

selective search?  1950's

quiescence/capture?  1950's

parallel search?  late 1970's

endgame databases?  late 1970's

opening books?  1950's

ie nothing really "new" in a long time.  just slow improvements + rapid hardware
performance advances.


ie we have _long_ been in a cycle of 'evolution' and not 'revolution' in
computer chess... and there's nothing wrong with it.  So long as the slope
on the curve is positive, progress is possible...



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