Author: Howard Exner
Date: 22:07:25 06/13/99
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Here are some quotes lifted off of the WCCC Paderborn site and some questions. Cilkchess is a parallel program which will be running on a 256-processor SGI Origin 2000 at NASA Ames for the WCCC. In the late middle game, Cilkchess typically looks more than 15 ply (half-moves) ahead and performs 5-11 million make-moves per second. -What are "make-moves"? Is it the same as nodes per second? When it runs on a parallel machine with 60 Pentium 300 MHz processors, P.ConNerS reaches a rate of about 1.2 million nodes per second. Zugzwang now runs efficiently on various hardware platforms as e.g. Power PC based parallel computers or the Cray T3E. -What kind of nodes per second will Zugzwang reach on a Cray T3E? Which of these three have the fastest hardware?
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