Author: James T. Walker
Date: 14:18:08 06/14/99
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On June 14, 1999 at 15:55:09, blass uri wrote: > >On June 14, 1999 at 12:50:57, James T. Walker wrote: > >>On June 13, 1999 at 09:54:19, blass uri wrote: >> >>> >>> >>>>I find your results a little curious. Since I've played over 600 games with >>>>Junior5.0 using auto232 and it has never lost a game on time I'm wondering if >>>>this is a problem caused by not having a book or is it something with your >>>>setup? >>>>Jim Walker >>> >>>It can lose games on times in engine-engine games(not with auto232). >>>I believe that this bug was fixed in my new version. >>> >>>Uri >> >>Hello Uri, >>If this is true then the results of engine-engine testing on one computer is not >>worth a hill of beans. >>Jim Walker > >From my experience it does not happen often. > >I did 20 games of Junior5 against Junior4.6 from positions that I decided in >2 minutes per game+15 seconds per move and Junior5 lost only one game on time on >my pentium200MMX. > >I could reproduce this game. >The problem is that Junior5.0 "feels" a duty to finish the iteration before it >plays a move even if it is losing on time because of it. > >Junior5.4 does not "feel" the same duty. > >Uri Hello Uri, Thanks for the info. I suspect that it loses on time less often when given increments like 15 seconds/move as opposed to playing a "Sudden Death" type game such as game/5. It sounds like the new Junior will be a definite improvement. Jim Walker
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