Author: Robert Hyatt
Date: 11:07:28 06/22/99
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On June 22, 1999 at 10:42:38, Andrew Williams wrote: >On June 22, 1999 at 09:35:55, Robert Hyatt wrote: > >[snip] > >> >> >>When Andy/Danny/myself/others had this discussion the other night, the main >>thing we all agreed on was that we'd like the competetion to be 'open' with >>everyone able to participate, yet we want to exclude 'clones' of existing >>programs (ie crafty/gnu/tcb/comet/etc). >> >>Doing so will be a bit of a problem. But is probably necessary to make this >>worthwhile... >> >>And the winner _must_ be subject to some sort of scrutiny to be sure that he >>used an original program and not genius, or fritz or whatever... > >In a later discussion on ICC I was suggesting an extra "rule" that programs >should output their evals and PVs into a channel or as whispers or kibitzes. >This would make it a little easier to see what is going on - if ICC could >store these for a few days afterwards, they could be inspected on appeal. Zek >and another person (mashter?) identified some problems with this approach, but >I guess it might be a useful first step in preventing people from interjecting >moves etc. You could even insist on the program outputting timing information >(eg "allocating 60 seconds", "extending time by 28 seconds" etc) to prevent ><MOVE NOW> style interference. > >Even if this doesn't stop dodgy behaviour I think it would be a lot of fun for >the spectators. > > >Andrew Williams I like the 'channel' idea... each program could be required to produce certain info and channel tell it... everyone _could_ tune in on the program(s) they are interested in... and someone (myself included) could log all channel chatter to a file for later analysis if needed. I already display things like 'time limit' in the search log, directing that to a channel. but you are right, we need to do everything possible to ensure that the operator 'stays out of the game' 100% at present, that is a problem on servers...
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