Author: Terry Ripple
Date: 18:46:02 06/22/99
Go up one level in this thread
On June 22, 1999 at 21:32:06, James T. Walker wrote: >Hello, >I believe the mystery of why Hiarcs 7.32 plays better in engine/engine games is >because of the way Hiarcs does not reset it's hash tables after each move. This >is an advantage because Fritz does. The result is that Fritz must start it's >search at ply 1 each time even if it has predicted Hiarcs move because no >pondering is allowed in engine/engine testing. But because of the way Hiarcs >uses it's hash when it is Hiarcs turn to move it still has search info in the >hash memory. So you will see Hiarcs start it's search at something like: >+-2 (2.68) depth 7/18 00:00:00 27kN. This is almost as good as pondering >because it saves time in the search. Effectively Fritz is stripped of it's >"Pondering" while Hiarcs has something almost as good as pondering. Note this >advantage does not exist in Auto232 operation since Fritz is pondering and when >it guesses Hiarcs next move it is effectively way ahead in it's search. > >Jim Walker > >P.S. Any comments welcome. I believe that your on to something Jim! Very possible!! Terry Ripple
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.