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Subject: Re: Hiarcs 7.32 vs Fritz 5.32 Performance Mystery

Author: Terry Ripple

Date: 18:46:02 06/22/99

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On June 22, 1999 at 21:32:06, James T. Walker wrote:

>Hello,
>I believe the mystery of why Hiarcs 7.32 plays better in engine/engine games is
>because of the way Hiarcs does not reset it's hash tables after each move.  This
>is an advantage because Fritz does.  The result is that Fritz must start it's
>search at ply 1 each time even if it has predicted Hiarcs move because no
>pondering is allowed in engine/engine testing.  But because of the way Hiarcs
>uses it's hash when it is Hiarcs turn to move it still has search info in the
>hash memory.  So you will see Hiarcs start it's search at something like:
>+-2 (2.68) depth 7/18 00:00:00 27kN.  This is almost as good as pondering
>because it saves time in the search.  Effectively Fritz is stripped of it's
>"Pondering" while Hiarcs has something almost as good as pondering.  Note this
>advantage does not exist in Auto232 operation since Fritz is pondering and when
>it guesses Hiarcs next move it is effectively way ahead in it's search.
>
>Jim Walker
>
>P.S.  Any comments welcome.

I believe that your on to something Jim! Very possible!!

Terry Ripple



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