Author: Robert Hyatt
Date: 20:06:50 06/23/99
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On June 23, 1999 at 14:19:45, Tomas Casanovas Martinez wrote: >On June 22, 1999 at 11:19:33, Robert Hyatt wrote: > >>On June 21, 1999 at 14:21:50, paul bedrey wrote: >> >>>Hi Tomas and thank you for posting your results. My question is what platform >>>did you perform your test in? I assume that you used Hiarcs 7.32 and loaded >>>the Fritz and Junior engines into it. Is this correct? The reason I ask is that >>>in some prior posts it was questioned if the interface influenced the results. >>>My second question is have you tried loading Hiarcs 7.32 into the Fritz 5.32 and >>>Junior 5 modules? If your results are the same then you would have proved the >>>interface had no influence in the results. I am thinking of buying Hiarcs 7.32 >>>because it looks like it is the better engine but I know looks can be deceiving. >>>Thanks again to you and Tanya for posting your results. >> >> >>Another issue: two machines or one? With "pondering" disabled, Crafty will >>have problems late in the game, because it assumes that it will save some time >>by pondering, and it uses this time _before_ it actually saves it. As a result >>it can run low on time near the time control... > >Paul, > >The platforms where the test were run: >Hiarcs7.32-Fritz5.32 Hiarcs interface. Pentium 400 >Hiarcs7.32-Junior5 Junior interface. Pentium 200 >Hiarcs7.32-Crafty16.6 Fritz interface. Pentium 90 > >Hiarcs theoretical advantage was therefore only against Fritz, although I really >don't believe that one or other opening books are decisive. No one single game >has been won (advantage of over 1.00)immediately (5 or 6 moves)after the >opening. >If you want to buy Hiarcs7.32 I must recommend it. I don't see a better choice >in the market today. > >Bob, > >I recognize obviously your authority in this matter. My tests were run in one >single machine, each working overnight so that it is clear that they are not >'technically perfect'. What is a bit strange is that Crafty's performance was >excellent in the first eight games. Afterwards it lost all the games in a raw. I >will see these games one by one to confirm what happened. > >Regards, > >Tomas. There are a dozen things that come to mind. Does the engine get restarted for each game, or is it just sent a 'new' command and expected to reset everything? I don't test that very well, and it is possible that a "new" will leave things in a bad state...
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