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Subject: Re: Hiarcs Hash-Table Retention?

Author: Mark Young

Date: 19:28:26 06/24/99

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On June 24, 1999 at 20:04:29, James T. Walker wrote:

>Hello,
>Another way to prove it retains the hash tables is to turn off the permanent
>brain (Pondering).  Then when playing a game, notice the depth of search and how
>long it takes to finda a move.  When you play a move you will notice that Hiarcs
>does not start it's search a 1 ply  but may start its search at 5/8 or something
>like that with 00:00:00 time showing taken for search.  This indicates it is
>using information from a previous search stored in the hash tables.  This is why
>Hiarcs has an advantage in engine/engine testing.  The Pondering is turned off
>for both engines but since Hiarcs does not reset it's hash tables it has
>information left over to start the next search.  But notice it's opponents
>(Fritz,Junior,Nimzo) have to start every search from ply 1 even when the
>predicted move is made.
>Jim Walker

I have not seen this, but I have not looked for it in engine vs engine games to
see if it does retain hash from the previous search.

To be honest I don't see this giving Hiarcs7 such a big advantage over the other
programs at longer time controls, not to the extent that I see from other
results that have been posted.

In my testing so far it has lost the blitz match I played at 10 secs. a move.
It did crush Fritz 5, but junior 5 is giving it all it can handle at 30 secs a
move, and 90 secs a move in the head to head match that I am playing now.

And a quick note to Uri, Unless Hiarcs 7.32 is weaker then Hiarcs 7.01 or just
got "lucky" I don't see how from the games so far... why Hiarcs 7.01 crushed
Junior 5 in the SSDF testing.



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