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Subject: Re: Some thoughts on engine vs. engine matches

Author: Keith Kitson

Date: 01:59:07 06/28/99

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On June 27, 1999 at 19:23:02, eric guttenberg wrote:

>I can have Brett's opinion,too, and the evidence is abundant.  In the last
>several weeks results of games between H7.32 and F5.32 on separate computers
>have consistently shown the two programs to be close or have shown F5.32
>to be better at blitz games; at the same time engine v engine results
>have been posted over and over showing H7.32 to be almost 200 elo points
>better than F5.32 at various time controls, including blitz. This difference
>cannot be explained, except that engine v engine is a different animal than
>computer v computer.

Where engine plays engine there is minimal delay within the Fritz interface
between moves.  In fact the delay is so small as to be unnoticeable.  When
playing between two computers there is a delay in transferring moves manually
(if the autoplayer facility is not been used).  This delay can give the opponent
extra time to work out a reply.  I expect this may have an influence on the
differences shown in results, between the two methods of play.

Also there is little to no opportunity for a long delay between transferring
moves in engine v engine as the move transfer is performed automatically.

In 5 minute games I would expect delays to have a significant effect on the
results.  As the time controls get longer the delays should become less
important IMHO.

Keith
>
>eric



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