Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Some thoughts on engine vs. engine matches

Author: Terry Ripple

Date: 02:27:03 06/28/99

Go up one level in this thread


On June 28, 1999 at 04:59:07, Keith Kitson wrote:

>On June 27, 1999 at 19:23:02, eric guttenberg wrote:
>
>>I can have Brett's opinion,too, and the evidence is abundant.  In the last
>>several weeks results of games between H7.32 and F5.32 on separate computers
>>have consistently shown the two programs to be close or have shown F5.32
>>to be better at blitz games; at the same time engine v engine results
>>have been posted over and over showing H7.32 to be almost 200 elo points
>>better than F5.32 at various time controls, including blitz. This difference
>>cannot be explained, except that engine v engine is a different animal than
>>computer v computer.
>
>Where engine plays engine there is minimal delay within the Fritz interface
>between moves.  In fact the delay is so small as to be unnoticeable.  When
>playing between two computers there is a delay in transferring moves manually
>(if the autoplayer facility is not been used).  This delay can give the opponent
>extra time to work out a reply.  I expect this may have an influence on the
>differences shown in results, between the two methods of play.
>
>Also there is little to no opportunity for a long delay between transferring
>moves in engine v engine as the move transfer is performed automatically.
>
>In 5 minute games I would expect delays to have a significant effect on the
>results.  As the time controls get longer the delays should become less
>important IMHO.
>
>Keith
>>
>>eric
---------
Good point! But also that delay the human makes gives the other program more
time to Ponder its move when playing on 2 seperate computers!



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.