Author: Dave C.
Date: 23:12:39 07/03/99
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On July 03, 1999 at 19:16:59, Gerrit Reubold wrote: >Hi all, > >please test your programs with the following position > >5rk1/1r3pp1/pp2pq2/3p4/3Q4/1PR5/P4PPP/4R1K1 w - - > >it is from a game which my program (Bringer) lost with white against The Crazy >Bishop. The draw is very easy to see (for humans): Qxf6 gxf6, and then rook >checks at h3, g3, f3... How long does your program take to find Qxf6 *with a >draw score*. How many plies / seconds? Question to the programmers: What do you >do to solve such positions fast? Extending on checks is not enough, my program >needs a 12 ply search (8 minutes on a PII-300) to find the draw (Qxf6 is found >earlier). > >Greetings, >Gerrit Reubold CM6000 found Qxf6 in 1 second (02/06 ply). It took 3 seconds to reach a draw score (03/08) Best Regards, Dave
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