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Subject: Re: A question about engine-engine games

Author: Bo Persson

Date: 14:12:02 07/04/99

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On July 04, 1999 at 15:01:23, blass uri wrote:

>1)Can someone explain me what is the reason for the option in engine-engine
>games for permanent brain on or off because it seems to me that the engines do
>not use this information.
>
>I think that it is easy to do engine-engine games that can be the same as a game
>between 2 computers.
>
>The only problem with it is that the games are going to be twice longer.

Not quite.

If you run under Windows, a program can behave badly and be a CPU hog. It can do
a number of "tricks", like increasing its own priority, to get more CPU time
from the system.

This will be unfair to "the nice guy" who's program runs "properly" - share and
share alike.


>After a move of one engine the second engine should not know the move of the
>first engine and simply use the permanent brain and it should get the move only
>after using the permanent brain for the right time.
>
>2)I think that there should be an option to give weaker engines more time in
>engine-engine games otherwise the games are less interesting.
>
>Uri

Bo Persson
bop@malmo.mail.telia.com



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