Author: Bo Persson
Date: 14:12:02 07/04/99
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On July 04, 1999 at 15:01:23, blass uri wrote: >1)Can someone explain me what is the reason for the option in engine-engine >games for permanent brain on or off because it seems to me that the engines do >not use this information. > >I think that it is easy to do engine-engine games that can be the same as a game >between 2 computers. > >The only problem with it is that the games are going to be twice longer. Not quite. If you run under Windows, a program can behave badly and be a CPU hog. It can do a number of "tricks", like increasing its own priority, to get more CPU time from the system. This will be unfair to "the nice guy" who's program runs "properly" - share and share alike. >After a move of one engine the second engine should not know the move of the >first engine and simply use the permanent brain and it should get the move only >after using the permanent brain for the right time. > >2)I think that there should be an option to give weaker engines more time in >engine-engine games otherwise the games are less interesting. > >Uri Bo Persson bop@malmo.mail.telia.com
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