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Subject: Re: A question about engine-engine games

Author: Laurence Chen

Date: 14:45:05 07/04/99

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Well with the price of Intel Chips dropping every 6 months, I believe that a
dual processor PC is well within consumer price range. If you get a dual
processor motherboard, one can have two identical PII or PIII cpu's and take
advantage of the permanent brain option. I believe that Chessbase made such
option available for this type of hardware. I think that a lot of consumers are
not aware of the existance of dual processor motherboards, also only Windows NT
will take advantage of a dual processor motherboard, of course, Windows 2000
will also support this feature.
Laurence

On July 04, 1999 at 15:01:23, blass uri wrote:

>1)Can someone explain me what is the reason for the option in engine-engine
>games for permanent brain on or off because it seems to me that the engines do
>not use this information.
>
>I think that it is easy to do engine-engine games that can be the same as a game
>between 2 computers.
>
>The only problem with it is that the games are going to be twice longer.
>
>After a move of one engine the second engine should not know the move of the
>first engine and simply use the permanent brain and it should get the move only
>after using the permanent brain for the right time.
>
>2)I think that there should be an option to give weaker engines more time in
>engine-engine games otherwise the games are less interesting.
>
>Uri



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