Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: A question about engine-engine games

Author: Pete Galati

Date: 15:18:25 07/04/99

Go up one level in this thread


On July 04, 1999 at 17:08:13, Bo Persson wrote:

>On July 04, 1999 at 16:22:56, Pete Galati wrote:
>
>>On July 04, 1999 at 15:01:23, blass uri wrote:
>>
>>>1)Can someone explain me what is the reason for the option in engine-engine
>>>games for permanent brain on or off because it seems to me that the engines do
>>>not use this information.
>>>
>>>I think that it is easy to do engine-engine games that can be the same as a game
>>>between 2 computers.
>>>
>>>The only problem with it is that the games are going to be twice longer.
>>>
>>>After a move of one engine the second engine should not know the move of the
>>>first engine and simply use the permanent brain and it should get the move only
>>>after using the permanent brain for the right time.
>>>
>>>2)I think that there should be an option to give weaker engines more time in
>>>engine-engine games otherwise the games are less interesting.
>>>
>>>Uri
>>
>>As far as using the permanent brain (pondering) goes, what it's doing is
>>calculating what it thinks your next move will be and considering how it will
>>respond to that move. Of course if you don't make a move that the program was
>>expecting, then those calculations just go out the window.
>>
>>So if you are conducting a computer vs computer game all on the same computer,
>>then it's only fair to turn the pondering off because you must allow the program
>>who's turn it is to move to have as full a use of the CPU as posible without
>>having energy siphoned off for use by the program who is pondering on your time.
>
>But...
>
>If one of the engines is better at predicting the opponent's moves, it will
>loose this advantage if you turn that feature ("permanent brain") off.
>
>That will be unfair too!
>
Then you need run the programs on two seperate computers, the 2 programs cannot
share the same CPU if they are pondering on eachother's time or it becomes a
battle between who does a better job of hogging the proccessor and not who does
a better job of comeing up with a good move.

Pete

>>I feel that games with weeker programs are more interesting when there is a
>>noticeable difference in strength. I hate draws, why would you encourage them to
>>happen?
>>
>>Pete
>
>
>Bo Persson
>bop@malmo.mail.telia.com



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.