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Subject: Surprising results from Chess experiment

Author: Pat King

Date: 13:19:24 07/11/99


I recently ran a series of tests on SweetReason 1.7, my chess program, turning
on and off various features to determine their effect on search speed and
program strength. In general, I got expected results. Ie, my program appears to
gain 140 Elo points/ply, and the typically reported figure's about 200 (effect
of increased knowledge in evaluation?). The surprise came in evaluating the
check extension. Common sense would lead one (well, me) to expect the check
extension to increase strength and decrease speed. I had exactly the opposite
effect -- using check extension appears to drop 200 Elo points, but also reduce
the nodes visited in a fixed depth search by 40%! I can write off the Elo effect
to small sample size, but the other figure has enough data behind it to stand
up. Could the improved evaluation of "checky" positions cause enough cutoffs to
do this?



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