Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: HOW does Chess Tal learn?

Author: Shep

Date: 04:03:27 07/13/99

Go up one level in this thread


On July 13, 1999 at 05:10:41, Didzis Cirulis wrote:

>Hi,
>
>When playing on FICS (Computer(c)) Chess Tal lost a completely won game due to
>some mismanagement of time. It did run out of time. So how does this program
>learn in this situation? Will this line be considered good or bad next game?
>
>One more question: What happens if I start a new game when I am going to lose
>this one? Is program learning at all in this situation? Is this learning
>correct?

Ed wrote that at least for Rebel, learning works OK in that case, even if the
game does not end by checkmate or resigning on your part.
IIRC Crafty also handles learning depending on the evaluation only, not "3rd
party effects" like running out of time.
This is reasonable; imagine the opposite situation where you have a won position
against the program and then lose on time or resign by accident...

Another "out-of-time" learning problem is perceptible in the Fritz GUI:
If you play against another program (regardless if manually or eng-eng) and
allow the opponent's time to run out, the Fritz GUI will flag this game as won
in its book learning.
So you should always stop the opponent's clock with "Ctrl-Q" after the Fritz GUI
has moved.
And in eng-eng Blitz games, you should disable learning altogether because one
engine may lose on time in a won or drawn situation (seen this many times in
5-min Blitz).

---
Shep



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.