Author: Robert Hyatt
Date: 07:28:03 07/14/99
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On July 14, 1999 at 01:20:26, Dann Corbit wrote: >It might be interesting to make a pawn race tablebase for large numbers of >pieces. Suppose that you have 2 king and x/y pawns left. It might be >worthwhile to compute "how many plies till I convert? How many plies till enemy >converts?" If I have a two ply advantage, it seems significant. > >If you have a king and three pawns on both sides, we could never count all >possibilities. But we could find out how fast we can convert. Probably everyone (or most everyone) already does a 'square of the pawn' rule. With bitmaps it takes a single AND to determine if a pawn can outrun the king or not...
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