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Subject: Re: Nondeterminsitic behavior

Author: Dave Gomboc

Date: 04:34:51 07/18/99

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On July 18, 1999 at 03:59:10, Paulo Soares wrote:

>On July 18, 1999 at 03:01:33, Dave Gomboc wrote:
>
>>In the past, people have discussed how difficult it can be to debug a chess
>>program due to non-deterministic behavior.  Clearly, this can arise from a
>>multi-threaded search.  If, however, the search is single-threaded (and
>>discounting the play from the start of the game until the end of the opening
>>book), what factors, if any, might allow a program to still not play identically
>>each time?
>>
>>Dave
>
>Dave, you was disappeared, it's good for seeing you for here. For

Thanks.  Somebody publicly asked me to shut up, and nobody seemed to object, so
I took a couple of weeks off.

>speaking in missing people, for where is Jouni, I am feeling lack
>of the positions that he placed here.

I can't tell you where Jouni's gone.

>I think that "Position learning" would be one of those factors.

Yes, good one.

>Paulo Soares, from Brazil

Dave



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