Author: Dave Gomboc
Date: 04:34:51 07/18/99
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On July 18, 1999 at 03:59:10, Paulo Soares wrote: >On July 18, 1999 at 03:01:33, Dave Gomboc wrote: > >>In the past, people have discussed how difficult it can be to debug a chess >>program due to non-deterministic behavior. Clearly, this can arise from a >>multi-threaded search. If, however, the search is single-threaded (and >>discounting the play from the start of the game until the end of the opening >>book), what factors, if any, might allow a program to still not play identically >>each time? >> >>Dave > >Dave, you was disappeared, it's good for seeing you for here. For Thanks. Somebody publicly asked me to shut up, and nobody seemed to object, so I took a couple of weeks off. >speaking in missing people, for where is Jouni, I am feeling lack >of the positions that he placed here. I can't tell you where Jouni's gone. >I think that "Position learning" would be one of those factors. Yes, good one. >Paulo Soares, from Brazil Dave
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