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Subject: Re: Thanks to all here, and another (easier) idea.

Author: Dann Corbit

Date: 10:20:43 07/20/99

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On July 20, 1999 at 10:44:37, Francis Monkman wrote:

>Thanks all for your input. We also have the offer of help from one of the
>Cilkchess team, who's got software for something along these lines (maybe LAN?).
>I've been too busy fending off 'demoralizing' attacks from Russian GMs (wonder
>whose side they're on?) to follow up and see if anything's come of it.
>
>A simpler problem. Anyone like to write a script that would create a series of
>(numbered) epd/fen files from a pgn file? If we could do that on a daily basis
>with Irina's (now huge) analysis, my idea would be that subscribers could be
>e-mailed a 'position of the day' (ie one of the many in that day's FAQ) to
>analyze, look for any hidden surprises.
What you are describing here is the Chess Analysis Project.
See this URL:
ftp://38.168.214.175/pub/Chess%20Analysis%20Project%20FAQ.htm

>I guess that sounds more feasible -- any kind offers?
It is quite feasible.  We have over 100 machines in operation with 650K+ EPD
positions analyzed at long time control.

So far, we have:
Project ECO:
An analysis of the Encyclopedia of Chess Openings.  Completed

Project OrAnG UtAn:
An analysis of a couple thousand 1. b4 games.  Completed.

Project Apocalypse:
An analysis of 7000 EPD test positions.  Completed.

Project Heartwood:
An analysis of the most popular moves, by order of frequency of occurrence.
Moves played at least 200 times: completed.
Moves played at least 100 times: completed.
Moves played at least 50 times: completed.

Project Stonewall:
An analysis of about 2000 stonewall opening games.  Completed.

Project Connect The Dots:
Programming in progress.

Project Brainy-SOC:
Code complete, in Alpha stage.

Project NOSE:
Requires Brainy-SOC, no progress.

Project Ghost Games -- the road not travelled:
Completed phase 0 -- analysis for ECO positions where computer suggests a move
that was never tried by the experts.

Project Whirlwind:
Tens of millions of positions have been analyzed at two seconds of PII 300MHz
time per position.

BTW, the SAN toolkit will generate EPD from a large collection of PGN games.
You must first strip out annotations and also remove non-ASCII characters from
the game headers.

For single games, you can use EPD2DIAG, which is much more forgiving about
abnormalities within the PGN.



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