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Subject: Re: speaking about the game speed

Author: José de Jesús García Ruvalcaba

Date: 10:24:48 07/20/99

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On July 19, 1999 at 19:18:40, leonid wrote:

>Now I see a lot of talking about the game speed. Why not to ask my question!
>
>I would like to know if the "branching factor" can be improved only when you
>initial game speed goes down. Do somebody have its own experience to explain?
>
>Branching factor - factor that says you how many nodes the game is forced
>to see from all the nodes of given ply, in order of saying the final result.
>For instance, game is forced to see 6 moves from 30 - branching
>factor 6:30=20%.
>

	The branching factor is the ratio
number of nodes required to search to depth N+1 / same for depth N
Of course it will be different for every search.
José.

>Initial speed - speed that you really can read on your computer. Only
>around from 6 ply on the AMD 400Mhz you can read more that simple zero.
>For me this is the initial speed, speed that is "recognizable".
>
>Until now I found that my branching factor is all the time bad compared
>with the games like Genius 4 and Rebel 2. Initial speed is well on my side
>but somewhere after the 8 ply my game loose in time, because of mentioned
>factor. I am asking me if finally, after reducing my branching factor, I
>will not end on my starting place? Maybe this is inevitable? When you
>reduce your branching factor your initial speed goes down as well. All that
>you can expect is to have the advantage in speed after the initial 8 or 9
>plys. True?
>
>Thanks for your response,
>Leonid.



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