Author: José de Jesús García Ruvalcaba
Date: 10:24:48 07/20/99
Go up one level in this thread
On July 19, 1999 at 19:18:40, leonid wrote: >Now I see a lot of talking about the game speed. Why not to ask my question! > >I would like to know if the "branching factor" can be improved only when you >initial game speed goes down. Do somebody have its own experience to explain? > >Branching factor - factor that says you how many nodes the game is forced >to see from all the nodes of given ply, in order of saying the final result. >For instance, game is forced to see 6 moves from 30 - branching >factor 6:30=20%. > The branching factor is the ratio number of nodes required to search to depth N+1 / same for depth N Of course it will be different for every search. José. >Initial speed - speed that you really can read on your computer. Only >around from 6 ply on the AMD 400Mhz you can read more that simple zero. >For me this is the initial speed, speed that is "recognizable". > >Until now I found that my branching factor is all the time bad compared >with the games like Genius 4 and Rebel 2. Initial speed is well on my side >but somewhere after the 8 ply my game loose in time, because of mentioned >factor. I am asking me if finally, after reducing my branching factor, I >will not end on my starting place? Maybe this is inevitable? When you >reduce your branching factor your initial speed goes down as well. All that >you can expect is to have the advantage in speed after the initial 8 or 9 >plys. True? > >Thanks for your response, >Leonid.
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