Author: Vincent Diepeveen
Date: 17:42:32 07/20/99
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On July 20, 1999 at 17:31:44, Dan Homan wrote: >On July 20, 1999 at 15:19:52, Don Dailey wrote: > >>On July 20, 1999 at 00:45:58, hgkjhg wrote: >> >>>Don, is Cilkchess going to be released as a commersial or freeware program some >>>time? >> >>I thought about releasing Occam when it gets good. But I don't want >>to see 10000 occams on the chess server or at tournaments! I may release >>a version before it gets too strong perhaps just an executable for linux >>and windows. >> >>Probably there will be a parallel version of Occam that will be released >>with the Cilk distribution as an example with source code. Cilk is free >>and so would this be. But I don't know if I would release a really >>advanced version. You will be surprised how simple it is to write a >>parallel chess program when you see this. >> >>- Don > >Don, > >I was looking over the Cilk Pousse web page and it was pretty clear from >this how to use Cilk to write a parallel chess program with minimal >effort, but I had a question: Do you need to have local data structures >(position, move list) at each node? It seemed to me (as I read the >web page) that you would. My assumption is that this would create >substantial overhead that would be a problem for non-parallel versions >of the program. Excellent question. My program is not recursive, but completely iterative (that's better for parallellism, see ICCAJ march 1997 article of bob about DTS). How do i use that in combination with cilk? >Second question: Can cilk be compiled and used with C++ or does it require >pure ANSI C? > > - Dan
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