Author: Vincent Diepeveen
Date: 23:15:36 07/20/99
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On July 20, 1999 at 20:48:49, vitor wrote: >On July 20, 1999 at 17:12:12, Vincent Diepeveen wrote: > >>On July 20, 1999 at 12:12:14, Dann Corbit wrote: >> >>>I think it would be interesting to benchmark chess algorithms: >>>0. Move generators -- all types >> >>Cool idea. after 1.e4,e5 2.d4,d5 my program can generate >>15.5M nodes a second at a PII450. Used compiler: msvc 6.0 >>My move format consists out of 2 integers. >> > >yikes that is fast. does that figure include doing basic material eval and >legality check? read what i write: "generation speed" it's just a loop to generate a big bunch of million times the same (semi)legal moves after 1.e4,e5 2.d4,d5
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