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Subject: Re: Future Rebel will allow significant user parameter adjustment

Author: Harald Faber

Date: 05:18:33 07/21/99

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On July 21, 1999 at 06:40:17, Ed Schröder wrote:

>>Posted by Harald Faber on July 20, 1999 at 04:44:28:
>
>>Clear, but it is too much work for only one man.
>>I think a good idea would be to build kind of Rebel user group and create
>>sub-groups which have to try different areas, e.g. one is simply adjusting the
>>king safety, another one the passed pawns etc., more combinations possible of
>>course.
>
>No way. If you for instance change mobility you seriously should
>consider to change pawn structure too. A higher mobility (for
>example) would favor open rook files which in return could cause
>the program to accept double pawns too easy. So all of these
>functions in some way are related to each other.

I know, this was just an example. Of course you can bundle some settings. So in
your example you may tell a group only to tune mobility and pawn structure or
so. BTW I don't believe you will find that many interested that you can build
such groups, although it would be senseful...

>>Just an idea. And of course it probably needs more testers than
>>available and willing. :-)
>
>I know, that's why I thought some (encourage) prize money is justified :-)
>
>Ed Schroder

That leads me to the following question: How do you judge which are the best
settings? If I give to you 100 games 40/120 against the SSDF-TOP5 with a sound
overall result, would that be OK? Or do you have a special (secret) set of test
positions with which you verify the "best" settings?




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