Author: Shep
Date: 02:54:11 07/23/99
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On July 23, 1999 at 04:18:11, Francesco Di Tolla wrote: >>b) Difficulties in the administration of the time of game: Skaki, Anmon 4.26, >>Fortress 1.61, Inmichess 2.16; > >I've seen also gnuchess and sseches looseon time, I was doind a test with a >blitz tournament at 5 0 but gnuchess was easely loosing on time, so Iswitched to >4 2 but still some gameswere ending on time! This seems to be a common engine-engine problem. You can see the same if you're running Chessmaster tournaments. Blitz games with increment 0 are therefore not recommended; I suggest _at least_ 3 seconds increment for machines with 200+ MHz, maybe 4 or 5 for slower ones. --- Shep
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