Author: Terry Presgrove
Date: 06:06:37 07/27/99
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On July 27, 1999 at 07:37:32, Bernhard Bauer wrote: >On July 27, 1999 at 02:29:03, Gregor Overney wrote: > >>Using CM6000, I enjoy playing against different levels. What is the best way to >>implement this "level control" feature into a Chess program? Truncation of >>search depth? Adding randomness to score evaluation? >> >>If not too time consuming, it would be great to add such a "level control" to >>Crafty? - Or, do you know about settings for Crafty that make it play like an >>1800, 1900, 2000, and/or 2200 USCF rated player? >> >>Gregor > >Why making Crafy weaker?? >It has been very well known to the public that Crafty *is* weak. >That has been mentioned from the early days of Crafty, version 6.4 comes to >mind. Each and every expert has told us that Crafty is weak, ah well Bruce >Moreland is an exeption, but he is a programmer so his opinion may be biased :-) > >Seriously, current work is and should be making the programs stronger - *not* >weaker. Weak players should learn more about chess then they will have more >fun playing a strong engine. > >Kind regards >Bernhard Apparently you haven't been keeping up with Crafty in recent months. I suggest you log on ICC and take a peek. I watched crafty win three in row last night against Shredder v.3. Also the fact is that top programs are handily beating 99.999% of all chess players right now so for most of us it is important to dumb down the program because we are simply outmatched. TP
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