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Subject: Re: Poor assessment by Crafty 16.14

Author: KarinsDad

Date: 15:50:08 07/27/99

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On July 27, 1999 at 18:25:20, Dave Gomboc wrote:

>On July 27, 1999 at 17:28:48, KarinsDad wrote:
>
>>On July 27, 1999 at 14:07:22, Dave Gomboc wrote:
>>
>>>Last night I reached the following position as White in the blitz portion of a
>>>game/30:
>>>
>>>White: Kg2, Qd5, pawns on b3, f2, g3, h4.
>>>Black: Kf6, Qe5, pawns on b4, g7, h7.
>>>White to move.
>>>
>>>I played 43. Qc6+, and my opponent blundered with 43...Qe6??  I went on to win
>>>the pawn ending after 44. Qxe6+ Kxe6 45. Kf3.
>>
>>Why was this a blunder? There are no good moves. What better move did black
>>have?
>>
>>43 ... Ke7 44. Qb7+ any 45. Qxb4 winning a pawn
>>43 ... Kf7 44. Qb7+ Qe7 (to protect the b pawn) 45. Qxe7 and black's king is
>>even further back than with what was played
>>43 ... Kf4 44. Qf3+ Kg3 45. Qg4+ any 46. Qxb4
>>43 ... Kf4 44. Qf3+ Kg4 45. h4+ Kg3 46. Qg4+ any 47. Qxb4
>>43 ... Kf4 44. Qf3+ Kg4 45. h4+ Kh3 46. g4 and black cannot take the b pawn or
>>47. Qf4+ Kg3 48. h5++ or Kh4 48. Qg5++
>>43 ... Kg4 44. h4+ and a variety of other moves which lead to the same capturing
>>of the b pawn or mate with the same themes as above
>>
>>And eventually, no matter how black plays, once white wins the b pawn, all white
>>has to do is place the queen on b7 and push the b pawn. If black tries to check
>>white first, white plays Kh3, interposes his queen on any other check, puts his
>>king back on g2, eventually plays Qf3, and can push b3 to protect the b pawn. It
>>will be REAL hard for black to prevent white from trading queens and having a
>>passed pawn.
>>
>>This seems lost no matter what, so how exactly did black blunder here? Not
>>trading queens does not delay the inevitable much, if at all.
>>
>>KarinsDad :)
>
>Some of your variations don't make sense.  You must have reset your board to the
>wrong position.  Specifically, White has a pawn on h4, and some lines you have
>Black playing ...Kg4 and White playing h4+.

My apologies. I had the pawn on h2. It doesn't change much except to prevent the
Kg5 line. I also screwed up and keep placing the king on f4, g4 and g3 instead
of f5, g5, and g6 (I have a type of dyslexia when I type variations from my
head).

43 ... Ke7 44. Qb7+ any 45. Qxb4 winning a pawn
43 ... Kf7 44. Qb7+ Qe7 (to protect the b pawn) 45. Qxe7 and black's king is
even further back than with what was played
43 ... Kf5 44. Qf3+ Kg6 45. Qg4+ any 46. Qxb4
43 ... Kf5 44. Qf3+ Ke6 45. Qb3+ any 46. Qxb4

>
>Your general argument is that White can pick up the b-pawn, and this is true.
>(That had been my plan until I was presented with an easier win.)  After White
>grabs the b-pawn, he needs to cover b3 and f2 without allowing perpetual check,
>and slowly work his b-pawn forward.  You're right in saying that this also wins.
> It's not really so much that it takes longer in the terms of "number of moves",
>it's just that it takes thought.  In the game as played, White was able to play
>on auto-pilot.  The win is clear, and Black has zero counterplay.  This was
>important: we only had about a minute or so each at that point.
>
>"Blunder" is how I felt about allowing the queen exchange as the game was being
>played.  I'll agree that that is too strong a word when there's plenty of time
>to look at the position, though.  Part of my impression was because Black _had_
>his king in the corner earlier, but instead of playing h6, or g6 and h5, he went
>and played it into the middle.  In the game he had time to go back and hide, but
>by the time we reached the position that I posted, it was already too late for
>that.

The point was that Black is lost. Crafty realized it was lost and saw Qe6 as the
best of a series of lousy moves, most of which lose an additional pawn. Saving
that pawn and preventing perpetual checks is very easy for a computer, so I did
not understand the term blunder when it seems the best move, unless you want to
try to swindle a human into a draw or you are playing against a human with low
time.

I don't see Crafty not picking a swindle move in a lost game as being inferior.
That's all.

>
>The main point of my post was that Crafty was misevaluating the position after
>the exchange of queens.  The static eval is about 1.3, and it probably needs to
>be something like 4 (higher than an extra minor piece, anyway.)  The tricky part
>to doing that is to make sure you are not assigning scores like that to pawn
>endings that aren't clearly winning at the same time.
>
>Dave

KarinsDad :)



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