Author: Andrew Williams
Date: 04:09:19 07/28/99
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On July 27, 1999 at 20:43:32, syed wrote: >How necessary is it to be a good chess player in order to be a good chess >programmer? I figure the basic core of the program is pretty much standard using >common algorithms. I am referring to the debugging process. If I find my program >losing a game, how do I know that my judgement of where it went wrong is 100% >technically correct, so as to go in amd make necessary adjustments. Looking at >the posts here, on analyzed computer games, I see quite a few people making a >level of analysis which would be equal to that of a senior club player. > >Arshad I think you would be surprised at how strong a program you can make without being able to play well. I am a very poor player because I don't concentrate well when playing chess. I am much better at concentrating when I am writing programs. My program continues to get stronger, despite the fact that I will never beat it. Many people use test sets to help to improve their programs. Others play their programs against other programs. I prefer to use test-sets, because I only have one computer. If I had two, I might look at playing games against other programs. Both of these are rather "broad-brush" approaches. For more specific things, I look at chess books (which can be difficult to use) and also the many individual positions that get posted here, especially when someone gives a clear description of what is going on. Andrew Williams
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