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Subject: Re: Chess players and chess programming.

Author: Inmann Werner

Date: 06:03:26 07/28/99

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On July 27, 1999 at 20:43:32, syed wrote:

>How necessary is it to be a good chess player in order to be a good chess
>programmer? I figure the basic core of the program is pretty much standard using
>common algorithms. I am referring to the debugging process. If I find my program
>losing a game, how do I know that my judgement of where it went wrong is 100%
>technically correct, so as to go in amd make necessary adjustments. Looking at
>the posts here, on analyzed computer games, I see quite a few people making a
>level of analysis which would be equal to that of a senior club player.
>
>Arshad

I don't know, what you mean with "good".

My Inmichess now plays about 2300 ELO (450 Mhz Blitz Tournaments)
I myself played sometimes on ICC and came up to 1200 ELO. So, I would say, I
know the rules of chessplay, not much more. I never "learned" chess at all, and
after programming version 1, I was astonished, when someone told me about
en-passant...

For "Chess Tactics", you must not be a good chess player at all.
For "positional play" this is different. (there Inmichess is weaker, but sure
not 1200 ELO ...)
My opinion.
For a good chess player, programming a chess program will get difficult, I
think. He wants to put in so much of his knowledge, and slows down poor on
tactics. Also playing good is another thing than tuning an evaluation function.
On the other hand, I would be happy, if I only would know some principles of
positional play, so I surely could improve my program much more :(

Werner



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