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Subject: Re: The Anderson/Cody program

Author: Peter Hegger

Date: 13:10:47 07/28/99

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On July 28, 1999 at 12:27:56, Bruce Moreland wrote:

>
>On July 28, 1999 at 11:18:19, Peter Hegger wrote:
>
>>The following is an excerpt from "How computers play chess" by Levy and Newborn.
>>
>>"In 1959 a Canadian program was demonstrated at the University of Toronto. It
>>was written by Frank Anderson, an International master and Bob Cody, and it ran
>>on an IBM 605 computer. The program dealt only with simple pawn endings (the
>>most complex was king and two pawns versus king and pawn).The programmers
>>devised a unique strategy that reportedly enabled their program to play these
>>endings perfectly. Their first version could cope with more than 180,000
>>positions, a figure that was increased in later versions of the program.
>>When the program was demonstrated at the Canadian Conference of Scientists it
>>played against more than 50 different opponents, each of whom was allowed to
>>choose his own starting position, given the small number of pawns. In each case
>>the program apparently played perfectly. Unfortunately, the strategy that
>>enabled the endings to programmed successfully was never documented, and
>>Anderson even confessed to me in the early 1970's that he couldn't explain
>>why they worked!"
>>
>>Has anyone else ever looked into how this program worked? If a program could
>>handle KPPKP perfectly on a 1959 vintage computer then imagine how it would
>>perform on todays machines. Maybe 5 or 6 piece (or more) EGTB's would be not be
>>necessary if the program had the ability to figure all these positions out
>>perfectly.
>
>I am skeptical.
>
>bruce

Skeptical that it actually happened, or skeptical that such an algorithm could
be duplicated?
Peter



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