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Subject: Re: Forced moves

Author: blass uri

Date: 06:17:23 08/02/99

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On August 02, 1999 at 06:25:19, José Carlos wrote:

>  Maybe discarding "bad enought moves" (considering a fixed minimum difference
>beteewn first and second move), or the mate-test mentioned could help much in
>quick games.
>  It could be interesting using such idea in games faster than 5min/game.
>
>  José C.

I think that it can help in slower games.

In quick games this idea may lead to more mistakes

In slower games you can let yourself more time to evaluate the difference
between the 2 best moves(assuming that you use 0.1% of your regular time to
evaluate the difference between the 2 best moves) so you can  do  less mistakes.

You have another reason to assume that you do less mistakesin slower games if
you assume that you play forced moves faster but use increasing time for them
when the time per move is increasing.

Uri



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