Author: Robert Hyatt
Date: 06:19:29 08/02/99
Go up one level in this thread
On August 02, 1999 at 06:25:19, José Carlos wrote: > Maybe discarding "bad enought moves" (considering a fixed minimum difference >beteewn first and second move), or the mate-test mentioned could help much in >quick games. > It could be interesting using such idea in games faster than 5min/game. > > José C. There are two obvious problems with this: (1) discarding 'really bad' moves doesn't help... because most use a time-limit for their search. And discarding a few moves at the root doesn't help other than we might barely get one ply deeper than normal; (2) Rememeber that in the position I posted, Bxh6 looks "really bad" at ply 1, 2, etc.. because Qxb6 wins a piece, Bxh6 loses a piece. A difference of 6, roughly... So discarding this move because it looks bad would be a big mistake...
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