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Subject: Re: Forced moves

Author: Robert Hyatt

Date: 06:19:29 08/02/99

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On August 02, 1999 at 06:25:19, José Carlos wrote:

>  Maybe discarding "bad enought moves" (considering a fixed minimum difference
>beteewn first and second move), or the mate-test mentioned could help much in
>quick games.
>  It could be interesting using such idea in games faster than 5min/game.
>
>  José C.


There are two obvious problems with this:  (1) discarding 'really bad' moves
doesn't help... because most use a time-limit for their search.  And discarding
a few moves at the root doesn't help other than we might barely get one ply
deeper than normal; (2) Rememeber that in the position I posted, Bxh6 looks
"really bad" at ply 1, 2, etc..  because Qxb6 wins a piece, Bxh6 loses a piece.
A difference of 6, roughly...  So discarding this move because it looks bad
would be a big mistake...



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