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Subject: Re: Another question...

Author: Mark Higgins

Date: 08:38:14 08/02/99

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On August 02, 1999 at 09:06:40, Robert Hyatt wrote:

>On August 02, 1999 at 04:34:03, Scott Gasch wrote:
>
>>Sorry for flooding the board with my questions... :)
>>
>>I have another one.  I am running into slow middle game performance because of
>>high numbers of captures and deep qeval extensions.  What are some of the ways
>>people are using to limit the number of captures considered by qeval?  Is there
>>an easy way to throw out captures that don't make any sense in order to speed up
>>the program?
>>
>>Thanks,
>>Scott
>
>
>I use a static exchange evaluator to purge captures (in the q-search only)
>that seem to lose material (ie QxN, PxQ).  You can also do alpha-based
>pruning...  if the current material score is way below alpha, and you are
>sure your positional score can't pull the score up to alpha, and a capture
>can't do so either, then the capture can be ignored.  IE material_score ==
>-500 (rook down), alpha=100.  You know your largest positional score is +300,
>and you are considering a move like NxP.  material+300+100 is < alpha.  No
>sense in searching that NxP.

It might be NxP Checkmate !!!

Ciao

Mark




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