Author: Robert Hyatt
Date: 19:07:13 08/02/99
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On August 02, 1999 at 21:39:37, David L. Wyatt wrote: >When implementing a chess engine, what's the most efficient way to go about >checking for input while searching? > >Another related question is, how might I go about checking on what is in stdin's >buffer without actually waiting for input, assuming it's empty or the user >hasn't entered a newline yet. > >Thanks, >Dave Wyatt >davew@chess.net For windows, PeekNamedPipe(). For unix, select(). But by all means, read the xboard engine-intf.txt document, as it explains the C library buffering issue that gets everyone...
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