Author: David L. Wyatt
Date: 20:13:52 08/02/99
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On August 02, 1999 at 22:07:13, Robert Hyatt wrote: >On August 02, 1999 at 21:39:37, David L. Wyatt wrote: > >>When implementing a chess engine, what's the most efficient way to go about >>checking for input while searching? >> >>Another related question is, how might I go about checking on what is in stdin's >>buffer without actually waiting for input, assuming it's empty or the user >>hasn't entered a newline yet. >> >>Thanks, >>Dave Wyatt >>davew@chess.net > > >For windows, PeekNamedPipe(). For unix, select(). > >But by all means, read the xboard engine-intf.txt document, as it explains >the C library buffering issue that gets everyone... Ah, PeekNamedPipe().... I love Microsoft *sigh*. Thanks! Dave
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