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Subject: Re: My incredibly simplistic view

Author: KarinsDad

Date: 09:39:52 08/04/99

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On August 04, 1999 at 12:23:21, Robert Hyatt wrote:

[snip]
>
>
>I think intuition has a lot to do with a human's "that was easy" move.  IE
>you can intuit 'suspicion' (say) in a game like the one where Shirov played
>(I believe) Bh3 giving up the bishop for a winning endgame.  A computer might
>think taking the bishop was obvious... but a human would think "wait a minute,
>this is a GM, GM's don't hang pieces very often, so lets look a bit further to
>see what is going on.."
>
>That "intuition" is a difficult thing to match, programming-wise...

No doubt. That's where the AI portion comes in (which has been sadly lacking).

One "programming-wise" thing to do is to realize when the opponent has hung or
sacrificed a piece (very easy to do) and then try to figure out why (very hard
to do). No easy answers (yet).

KarinsDad :)



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