Author: KarinsDad
Date: 09:39:52 08/04/99
Go up one level in this thread
On August 04, 1999 at 12:23:21, Robert Hyatt wrote: [snip] > > >I think intuition has a lot to do with a human's "that was easy" move. IE >you can intuit 'suspicion' (say) in a game like the one where Shirov played >(I believe) Bh3 giving up the bishop for a winning endgame. A computer might >think taking the bishop was obvious... but a human would think "wait a minute, >this is a GM, GM's don't hang pieces very often, so lets look a bit further to >see what is going on.." > >That "intuition" is a difficult thing to match, programming-wise... No doubt. That's where the AI portion comes in (which has been sadly lacking). One "programming-wise" thing to do is to realize when the opponent has hung or sacrificed a piece (very easy to do) and then try to figure out why (very hard to do). No easy answers (yet). KarinsDad :)
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.