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Subject: Re: KQ vs kr position (correction)

Author: Ricardo Gibert

Date: 13:30:32 08/04/99

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On August 04, 1999 at 16:24:58, Ricardo Gibert wrote:

>I think I figured out what the problem is.
>
>Consider W: Kf2, Re2, Pa2; B: Kh2.
>
>Distance to mate will return:
>1 Re3 Kh1 2 Rh3#
>
>Distance to mate or winning pawn move or winning capture will return:
>1 a4 Kh3 2 a5 Kg4, etc.
>
>The pawn move is a 1 mover that leads to a winning position, while the rook move
>is a 2 mover to lead to mate. To avoid this idiotic behavior, distance to mate
>must be used at the expense of extremely rare positions that will DRAW instead of win
>due to the 50 move rule. The rest of the program must deal with 3-fold
>repetition (easy) and the 50 move rule as best as it can.



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