Author: Bruce Moreland
Date: 08:38:10 08/07/99
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On August 07, 1999 at 10:19:10, Robert Hyatt wrote: >That would work, but someone tossed in a real clinker... you have to play this >ending and win, even if a human was playing the game and had played several >sub-optimal moves in the 5 piece ending _before_ the program gets to see the >position. Since non-optimal moves have been played, the DTC database will not >fix the file properly, because it won't realize that this is a (pawn push >conversion) position that requires a pawn push "earlier" than normal due to the >extra moves already played since the last pawn push... > >The deepest mate I have seen so far was mate in 103, but within 5 moves it >was under 50, because the opponent didn't make the best moves. > >However, Eugene's KBN vs KN is even worse (no pawns)... > >that one is hopeless... Yes, this would screw it up, since it'd be back to the same old problem. bruce
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