Author: Robert Hyatt
Date: 17:29:49 08/09/99
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On August 09, 1999 at 19:05:06, Dave Gomboc wrote: >On August 09, 1999 at 12:24:56, Robert Hyatt wrote: > >>On August 09, 1999 at 10:02:42, Bernhard Bauer wrote: >> >>>Hallo, >>> >>>recently I came across a position from a game >>>Haenninnen - Szabo, Wageningen. >>> >>>The position is >>>FEN: 3r1rk/pp1q2b/3p2pp/PP1Np2n/2Pp1p/B2P2Pb/3QPPBP/R4RK w >>> >>>The game went on >>>19. Bxd6 Bxg2 >>>20. Bxf8 Qh3 >>>21. Bxg7 f3 >>>22. exf3 Bxf3 >>>23. Ne3 Kg7 >>>24. Qb4 Rd7 >>>25. Ra2 Nf6 >>>White resigned. >>> >>>Programs have difficulties to find out that 19. Bxd6 is bad. >>>The whole line seems to be difficult at least for Crafty. >>>BTW Crafty produces a lot of debug messages on a Sun, not on a PC. >>> >>>Enjoy >>>Bernhard >> >> >>What is "a lot of debug messages"? If you are getting oddball error messages >>then something is definitely wrong... >> >>As far as the position goes, the end has a B on F3, Q on h3, which is a known >>"null-move" killer... > >Would it be too costly to detect that there is a bishop on f3 and a queen on h3 >and an unprotected g2 or h1 and decide to extend? :-) > >Dave No.. but it would be costly to detect Qh3 and P/B at f3, or a B at e4, d5, c6, b7 or a8, or a Q at f3, and a B/P at h3, etc... Same 'general' case, but different from the computer's perspective... :) Bob
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