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Subject: Re: Meaningless Underpromotions

Author: Alex Boby

Date: 18:07:53 08/10/99

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On August 10, 1999 at 19:56:10, Marc Plum wrote:

>A while back I ran some multiple engine tournaments within the Nimzo99
>interface.  One thing that I noticed was that some  programs would make
>meaningless underpromotions.  That is, in a position where a promoted pawn would
>be immediately exchanged anyway, the computer might promote to a bishop or rook
>rather than a queen.  I had occasionally encountered the same thing in my own
>games with computers; I also found a small number of computer games like this
>when doing a database search for underpromotions.  I don't have any statistics
>to present; I'm just noting that this happens not infrequently.
>
>When a human player does this, he is probably just being whimsical, or it could
>be a psychological ploy.  I wonder, though, why a computer would do it.  Is it
>just a random thing?  Does the computer reason that losing a bishop is less bad
>than losing a queen, even though the resulting position is the same? Or do
>computers like messing with people's minds too?
>
>Marc Plum

   I think it probably just random. Since either of the 4 moves will result in
exactly the same position and thus exactly the same eval,.. it's probably just a
matter of what order they're generated in or sorted in.



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