Author: H Fraser
Date: 14:51:33 08/11/99
Greetings all. After a long self-imposed hiatus from computing my interest was piqued recently in renewing an acquaintance with chess programming. Back when computing involed computer science, I programmed a kriegspeil chess coach between players on a Burroughs timesharing system using Algol 68 and DCAlgol. I am not programming at that level now, but may like to work into it. Hence some orienting inquiries. First, needing more local face-to-face chess play, I thought it'd be nice to set up a chess ladder at the local library. I've down loaded Pittsburg's cl15d.zip (mislabeled cld15.zip in its index) and will see if it can be used. In the interim, are there other ladder utilities that would be suitable to put up on a local library's Windows systems to keep track of ladder play without a lot of hubbub about maintenance, but still convenient enough for people to use to keep the ladder standings current? Second, and more to the point, my reading has lead me to modern logic, from Frege on. What little I've read of computer/AI chess fixes it firmly in deductive logic and von Neumann machines. Is there a starting point to find out about any work done/being done in the area of inductive logic, specifically in ampliative induction? It certainly seems a worthy direction for thinking about machine chess, especially when skeptical about the possibility of intuition (machine or human) and facing the dimensional crisis of game theoretic/dynamical programming approaches. Thanks for hosting a site where I can ask such questions. I must go know, but will be checking in. HFraser
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