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Subject: Re: Interesting position

Author: James Robertson

Date: 07:46:18 08/13/99

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On August 13, 1999 at 06:40:30, Ed Schröder wrote:

>>Posted by James Robertson on August 13, 1999 at 03:10:30:
>>
>>Today my program encountered JPCrafty in a computer tournament at FICS. In this
>>position:
>>
>>r1b2rk1/4b2p/p1p1p2Q/2q1ppN1/8/8/4B1PP/3R1RK1 w - - id JPCrafty - JRCP, 1999;
>>
>>JPCrafty played Rf2 and the game was drawn by perpetual check after 1... Bxg5 2.
>>Qxg5+ Kh8 3. Rd8 Rxd8 4. Qxd8+ etc. I was analyzing the game afterwards with
>>Fritz and found that it very quickly saw Rf2 as a draw, but decided that Kh1 was
>>actually better for white, although just a fraction of a pawn. A bit more
>>analysis shows that black is lost(!) after 1. Kh1 Bxg5 2. Qxg5+ Kh8 3. Rd8 Rxd8
>>4. Qxd8+ Kg7 5. Qg5+ Kf8 6. Rd1!
>>
>>Crafty 16.11 sees Rf2 as a draw at 10 plies, and sticks with it for a long time
>>after (I don't know how long, as my computer is slow and I only let it think for
>>several minutes).
>>
>>My program sees neither the draw nor the win but picks Kh1 after 11 plies for
>>some positional reason. What do other programs think?
>
>Here is Rebel's analysis.
>
>Ed Schroder
>
>-----------------------------
>
>Thinking....
>
>  +---+---+---+---+---+---+---+---+  AM Kh1 - Kh1 loses?
>8 | *R|   | *B|   |   | *R| *K|   |
>  +---+---+---+---+---+---+---+---+  00:00:00      00:00:00
>7 |   |   |   |   | *B|   |   | *p|
>  +---+---+---+---+---+---+---+---+
>6 | *p|   | *p|   | *p|   |   | Q |  Time          infinite
>  +---+---+---+---+---+---+---+---+  Hash          60 Mb
>5 |   |   | *Q|   | *p| *p| N |   |  Engine        Rebel Century
>  +---+---+---+---+---+---+---+---+  Personality   Rebel Century   
>4 |   |   |   |   |   |   |   |   |  anti-GM       Off
>  +---+---+---+---+---+---+---+---+  System Tiger  Off
>3 |   |   |   |   |   |   |   |   |  Combination   Off
>  +---+---+---+---+---+---+---+---+  Style         Normal
>2 |   |   |   |   | B |   | p | p |  Strength      Strongest
>  +---+---+---+---+---+---+---+---+  Search        Normal Search
>1 |   |   |   | R |   | R | K |   |
>  +---+---+---+---+---+---+---+---+ 
>    a   b   c   d   e   f   g   h   
>r1b2rk1/4b2p/p1p1p2Q/2q1ppN1/8/8/4B1PP/3R1RK1 w - -


Rebel seems to do well at this position. :) How do you keep the extensions from
exploding the search?

>
>[Event "?"]
>[Site "?"]
>[Date "??.??.????"]
>[Round "?"]
>[White "AM Kh1"]
>[Black "Kh1 loses"]

Kh1 wins!

>[Result "*"]
>[WhiteElo "?"]
>[BlackElo "?"]
>[FEN "r1b2rk1/4b2p/p1p1p2Q/2q1ppN1/8/8/4B1PP/3R1RK1 w - - 0 1"]
>
>1.*

Are these numbers the:

Time?       Ply?   Score?   PV? What is the number after the PV ( (0) in this
case)?

>
>00:00:00  1.27  -7.69   1.Rd4 Qxd4+ 2.Kh1 Bxg5 3.Qxg5+ Kh8
>00:00:00  1.32  -2.57   1.Rf2 Bxg5 2.Qxg5+ Kh8
>00:00:00  1.34  -2.23   1.Kh1 Bxg5 2.Qxg5+ Kh8
>00:00:00  2.00  -2.23   1.Kh1 Bxg5 2.Qxg5+ Kh8
>00:00:00  3.00  -2.17   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rc1 Qb6
>                       4.Rfd1  (0)
>
>00:00:00  4.00  -1.93   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 Rb8
>                       4.Qf6+ Kg8  (0)
>
>00:00:01  5.00  0.00   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 h5
>                       4.Qxh5+ Kg8 5.Qg6 Kh8 6.Qh5+ Kg8
>                       7.Qg6 Kh8  (0)
>
>00:00:01  6.00  0.00   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 Rxd8
>                       4.Qxd8+ Kg7 5.Qg5+ Kf8 6.Qd8+ Kg7
>                       7.Qg5+ Kf8 8.Qd8+  (1)
>
>00:00:02  7.00  0.00   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 Rxd8
>                       4.Qxd8+ Kg7 5.Qg5+ Kf8 6.Qd8+ Kg7
>                       7.Qg5+ Kf8 8.Qd8+  (2)
>
>
>00:00:06  8.00  0.00   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 Rxd8
>                       4.Qxd8+ Kg7 5.Qg5+ Kf8 6.Qd8+ Kg7
>                       7.Qg5+ Kf8 8.Qd8+  (3)
>
>00:00:27  9.00  1.56   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 Rb8
>                       4.Qf6+ Kg8 5.Bh5 Rb7 6.Rxc8+ Rxc8
>                       7.Qxe6+ Kg7 8.Qxc8  (13)
>
>00:00:54 10.00  2.02   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 f4+
>                       4.Rfd1 h6 5.Qxh6+  (31)
>
>00:02:12 11.00  2.43   1.Kh1 Bxg5 2.Qxg5+ Kh8 3.Rd8 Rb8
>                       4.Bxa6 Rxd8 5.Qxd8+ Kg7 6.Bxc8 Rxc8
>                       7.Qd7+ Kf6 8.Qxc8 Qb5  (68)
>
>
>Positions                :      28.621.835
>Nodes per second         :         198.762
>
>Extensions (checks)      :       4.100.435 (14%)
>Extensions (captures)    :         192.029 (0%)
>Extensions (king safety) :         272.044 (0%)
>Extensions (on depth)    :         214.297 (0%)
>Extensions (remaining)   :          52.948 (0%)
>Extensions (total)       :       4.831.753 (16%)
>
>Hash Table               : 715.210  653.084  (83%)
>Average depth            : 16
>Deepest depth            : 57
>
>
>
>>James
>>
>>My program's thoughts (P233, 4MB hash):
>>
>>Depth  Score     Time       Nodes  PV
>>   1    -335        0          17  Rf2
>>   2    -321        0         129  Rf2 Bxg5 Qxg5+
>>   3    -332        0         508  Rf2 Bxg5 Qxg5+ Kh8 Qh6
>>   4    -332       60        1485  Rf2 Bxg5 Qxg5+ Kh8 Qh6
>>   5    -357       60        5411  Rf2 Bxg5 Qxg5+ Kh8 Qh6 e4
>>   6    -347      170       15306  Rf2 Bxg5 Qxg5+ Kh8 Qh6 e4 Bc4
>>   7    -341      390       31875  Rf2 Bxg5 Qxg5+ Kh8 Rd8 Rxd8 Qxd8+ Kg7 Bxa6
>>Rxa6 Qxc8
>>   8    -339      720       69746  Rf2 Bxg5 Qxg5+ Kh8 Rc1 Qd5 Rd1 Qe4 Qh6
>>   9    -316     3080      304177  Rf2 Bxg5 Qxg5+ Kh8 Bf3 f4 Qh6 Kg8 Be4 Rf7
>>  10>   -299    16370     1613873  Kh1 Bxg5 Qxg5+ Kh8 Bf3 Ra7 Rc1 Qe7 Qxe7 Rxe7
>>Bxc6 e4
>>  10    -299    16370     1613873  Kh1 Bxg5 Qxg5+ Kh8 Bf3 Ra7 Rc1 Qe7 Qxe7 Rxe7
>>Bxc6 e4
>>  11    -248    46140     4714326  Kh1 Bxg5 Qxg5+ Kh8 Rd8 Rxd8 Qxd8+ Kg7 Qg5+
>>Kf8 Qf6+ Kg8 Rd1 h6 Qxh6



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