Author: James T. Walker
Date: 08:26:41 08/14/99
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On August 13, 1999 at 22:40:18, Dann Corbit wrote: >On August 13, 1999 at 22:21:38, James T. Walker wrote: >[snip] >>Of course most of the Cheating is random or they would be caught easily. Don't >>look for reasons behind the cheating. There are none that make any sense. >If the cheating is random, either: >0. It will be rare enough to not affect their ELO much, in which case the >probablility of you facing such a cheater will not affect your ELO much. >1. It will be often enough to raise their ELO in a factor equivalent to the >probability of their cheating against you. > >The ELO system is self-healing, even against cheaters. Hello Dan, Yes, I think basically you are right. The problem is they will move around and cheat everyone a little, perhaps to keep their rating up to where they think it should be. This raises their rating and lowers everyone they cheat. But as you say it's not a serious problem. I'm mainly playing a program on the internet for the interest in watching people/other programs try to play against a program I know a little about. I find it interesting especially when GM's play against the programs. I am starting to believe that GM's know something that ordinary mortals are unaware of. The way they battle the Silicon monsters at their own game is simply awesome. I always thought that GM's just made fewer mistakes than the rest of us but I see that they are very creative in coming up with moves that surprise the monsters. That is what I really like about the internet games. If I have to put up with a very few cheaters along the way it's no big deal. I'm not as interested in the rating of the program as I am in the games themselves. Jim Walker
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