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Subject: Re: Easy, but fun position!

Author: William Bryant

Date: 18:11:11 08/16/99

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On August 16, 1999 at 20:23:52, James Robertson wrote:

>In a blitz game with Zippy today, my program found a really cool move that,
>although probably easy for a program to spot, seems really cool because it
>'sacrifices' a knight and rook and leaves another knight hanging. How long does
>it take your program to find it? With the hash table stuffed it found the move
>in less than a second.
>
>2k2b1r/1p1b1p2/p2p1Pr1/q1p1p2N/P1P1Q3/1P3N2/2P2PPP/3RR1K1 w - - bm Nxe5;
>
>James
>

My results on a G3 - 266 mhz
4 seconds

Welcome to Screamer (Beta) 1.00  Build 35
Current Hash Table Size: 8192 K bytes
Debug Control On
PVS Search
NULL move Search

New Board Position
2k2b1r/1p1b1p2/p2p1Pr1/q1p1p2N/P1P1Q3/1P3N2/2P2PPP/3RR1K1 w - - bm Nxe5;
Move 1 W>>
PLY     NODES     TIME   SCORE  PV
____________________________________________
  5     56825     0:00   +2.02  Ng3 Bc6 Qe2 Rxf6 Ne4
  6    185248     0:03   +2.13  Ng3 Rxf6 h4 Rg6 Nf5 Bc6
  6    236502     0:04   +2.53  Nxe5
  6    312741     0:05   +3.83  Nxe5 dxe5 Rxd7 Rxg2+ Kxg2 Rg8+ Ng7 Kxd7 Qxb7+
Qc7
							Qxa6 Bxg7 fxg7 Rxg7+ Kh1
  7    508038     0:08   +4.19  Nxe5 dxe5 Rxd7 Qxe1+ Qxe1 Kxd7 Qxe5 Bd6 Qd5
  8   1249592     0:22   +4.38  Nxe5 dxe5 Rxd7 Qxe1+ Qxe1 Kxd7 Qxe5 Rgh6 Qd5+
Kc8
							Qf5+ Kb8

William
wbryanat@ix.netcom.com



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