Author: William Bryant
Date: 18:11:11 08/16/99
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On August 16, 1999 at 20:23:52, James Robertson wrote: >In a blitz game with Zippy today, my program found a really cool move that, >although probably easy for a program to spot, seems really cool because it >'sacrifices' a knight and rook and leaves another knight hanging. How long does >it take your program to find it? With the hash table stuffed it found the move >in less than a second. > >2k2b1r/1p1b1p2/p2p1Pr1/q1p1p2N/P1P1Q3/1P3N2/2P2PPP/3RR1K1 w - - bm Nxe5; > >James > My results on a G3 - 266 mhz 4 seconds Welcome to Screamer (Beta) 1.00 Build 35 Current Hash Table Size: 8192 K bytes Debug Control On PVS Search NULL move Search New Board Position 2k2b1r/1p1b1p2/p2p1Pr1/q1p1p2N/P1P1Q3/1P3N2/2P2PPP/3RR1K1 w - - bm Nxe5; Move 1 W>> PLY NODES TIME SCORE PV ____________________________________________ 5 56825 0:00 +2.02 Ng3 Bc6 Qe2 Rxf6 Ne4 6 185248 0:03 +2.13 Ng3 Rxf6 h4 Rg6 Nf5 Bc6 6 236502 0:04 +2.53 Nxe5 6 312741 0:05 +3.83 Nxe5 dxe5 Rxd7 Rxg2+ Kxg2 Rg8+ Ng7 Kxd7 Qxb7+ Qc7 Qxa6 Bxg7 fxg7 Rxg7+ Kh1 7 508038 0:08 +4.19 Nxe5 dxe5 Rxd7 Qxe1+ Qxe1 Kxd7 Qxe5 Bd6 Qd5 8 1249592 0:22 +4.38 Nxe5 dxe5 Rxd7 Qxe1+ Qxe1 Kxd7 Qxe5 Rgh6 Qd5+ Kc8 Qf5+ Kb8 William wbryanat@ix.netcom.com
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