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Subject: Re: New winboard engine DCHESS

Author: Jesus de la Villa

Date: 14:43:45 08/18/99

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On August 18, 1999 at 15:14:24, Pete Galati wrote:

>On August 18, 1999 at 14:12:19, David L. Wyatt wrote:
>
>>On August 18, 1999 at 12:48:16, Jesus de la Villa wrote:
>>
>>>On August 18, 1999 at 02:35:11, brian robson wrote:
>>>
>>>>http://www.geocities.com/SiliconValley/Mouse/3246/
>>>>Bye
>>>
>>>Some comments:
>>>
>>>I have played about ten 5min games against Dchess and i
>>>have the impression that it has a "problem" that is not
>>>necesarily a bug, it sometimes "Sacrifice" a minor piece
>>>for a pawn, because it "thinks" that will be recoverd later
>>>taking anhoter minor piece wining the pawn, this never
>>>happen.
>>>I think this is due to the fact that it does not see deeper
>>>than 6 ply (Fixed ?)at this time control, where other CP
>>>sees at 7 or 8 ply (plus extensions).
>>>
>>>I'm also testing it vs. other CPs and i see some related
>>>problems.
>>
>>Hehe, you're absolutely right :) I haven't programmed in any extensions just
>>yet, that's one of the many things I plan to add to its algorithm now that I
>>have a working version. I'm actually very amazed that the program's strength is
>>sitting around expert level, with all of the search techniques that I left out
>>in this first implementation.

Agree, is amazing playing this way without those techniques.

>>
>>Regards,
>>Dave Wyatt
>>davew@chess.net
>
>Dchess is a good program, I'm probably not as critical as some regarding free
>programs, but I think it's at a very enjoyable stage of it's developement. While
>I didn't keep the Faile program who's move generation code you said you used,
>I'm likely to hang on to Dchess at least for the time being. I'd consider it to
>be pretty good for it's first release.
>
>Pete


Yes, my impression is the same, very good for 1st release.

Maybe its streght by now is strong knowledge.



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