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Subject: Re: Position n°100 of the Aemis1 test

Author: Vincent Lejeune

Date: 13:52:37 08/19/99

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On August 19, 1999 at 15:53:38, Dann Corbit wrote:

>On August 19, 1999 at 09:27:07, Vincent Lejeune wrote:
>
>>On August 18, 1999 at 14:33:50, Dann Corbit wrote:
>>
>>>On August 18, 1999 at 13:01:52, Dann Corbit wrote:
>>>
>>>>On August 18, 1999 at 12:33:59, Vincent Lejeune wrote:
>>>>
>>>>>Position n°100 of the Aemis 1 test is reported as unsolved at Shep's Site.
>>>>>
>>>>>I've test it with Rebel10c (stronger setting), it find the keymove (Ng4!) after
>>>>>21 sec on my Celeron@450 Mhz with 100 Mbyte hashtable.
>>>>OK, dumb question, is Ng4 actually better than Qh4 which has a very good eval?
>>>Here are some C.A.P. records.  They favor Qh4.  If that is wrong, I suspect one
>>>of two things:
>>>0. Zugzwang
>>>1. Positional
>>>
>>>5bk1/1r4r1/1pRp1n2/p2Pp2p/P3Pp2/1QB2PqN/1P2BNp1/6K1 b - - acd 13; ce 144; pv Qh4
>>>Bxe5 dxe5 d6+ Kh7 Qe6 Rbf7 Rc8 Nd7 Bb5 Nc5 Qxe5 Rf6 Rc6; pm Qh4; bm Ng4; id
>>>"Aemis Test Suite No.100";
>>>
>>>5bk1/1r4r1/1pRp1n2/p2Pp2p/P3Pp2/1QB2PqN/1P2BNp1/6K1 b - - acd 15; acn 622115281;
>>>acs 5001; ce 57; pv Qh4 Bxe5 dxe5 d6+ Kh7 Qe6 Rbf7 Qxe5 Nd7 Qd5 Kh8 Bd3 Nf6 Qd4
>>>Qg3 Bc4;
>>
>>
>>Rebel 10c analysis:
>>
>>After Qh4, 6 min, 50 Mnodes, best move Rc6xd6, score : -1.90
>>After Ng4, 5 min, 35 Mnodes, best move f3xg4 , score : -3.49
>>
>>The theme of the position is : strong attack (queen+2 passed pawn+rook) on white
>>king.
>>
>>It's strange that crafty don't see that on depth 15
>>
>>What's the crafty's evaluation when you play 1..Ng4 on board ?
>
>First, the bare records:
>5bk1/1r4r1/1pRp4/p2Pp2p/P3Ppn1/1QB2PqN/1P2BNp1/6K1 w - - acd 13; acn 675423462;
>acs 3601; c0 "After Ng4"; ce -8; pv fxg4 hxg4 Bxg4 Rxg4 Nxg4 Qxh3 Nf2 Qe3 Qd1 f3
>Bd2 Qd4 Qxf3 Qxd2 Qxg2+;
>
>5bk1/1r4r1/1pRp1n2/p2Pp2p/P3Pp1q/1QB2P1N/1P2BNp1/6K1 w - - acd 15; acn
>290699249; acs 3601; c0 "After Qh4"; ce -182; pv Bxe5 dxe5 d6+ Kh7 Qe6 Rbf7 Qf5+
>Kh8 Qxe5 Nd7 Qd4 Qf6 Qd5;
>
>Partial list of crafty's evaluation after Ng4 shows that disaster does not show
>up till ply 13 (which would be 14 from previous position) and how bad it really
>is does not get completed until over one hour!  On ply 13, after 1:48, crafty
>saw some kind of disaster, but did not "fully comprehend" how bad it was even
>after one full hour.  I am not sure why crafty 'hit the wall' so hard here.  I
>plan to send an email to the crafty list server to discuss this particular
>position.
>
>s   depth   time  score   variation (1)
>      8     1.80   0.39   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxh3
>                          4. Nf2 Qf3 5. Rxb6
>      8->   2.12   0.39   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxh3
>                          4. Nf2 Qf3 5. Rxb6
>      9     2.51     --   1. fxg4
>      9    41.34  -0.27   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxg4
>                          4. Nf2 Qe2 5. Qc4 Qf3
>      9->  42.33  -0.27   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxg4
>                          4. Nf2 Qe2 5. Qc4 Qf3
>     10    46.75   0.06   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxg4
>                          4. Nf2 Qe2 5. Qd1 Qxd1+ 6. Nxd1 f3
>                          7. Nf2
>     10->  48.11   0.06   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxg4
>                          4. Nf2 Qe2 5. Qd1 Qxd1+ 6. Nxd1 f3
>                          7. Nf2
>     11    55.19  -0.33   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxh3
>                          4. Nf2 Qe3 5. Qc2 f3 6. Qd2 Qxd2 7.
>                          Bxd2
>     11->  59.62  -0.33   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxh3
>                          4. Nf2 Qe3 5. Qc2 f3 6. Qd2 Qxd2 7.
>                          Bxd2
>     12     1:19  -0.08   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxh3
>                          4. Nf2 Qe3 5. Qd1 f3 6. Bd2 Qd4 7.
>                          Qxf3 Qxd2 8. Qxg2+
>     12->   1:26  -0.08   1. fxg4 hxg4 2. Bxg4 Rxg4 3. Nxg4 Qxh3
>                          4. Nf2 Qe3 5. Qd1 f3 6. Bd2 Qd4 7.
>                          Qxf3 Qxd2 8. Qxg2+

Crafty have a littler problem to see 4..Qg3!!

May be beacuse it's a still(anti-nullmover) move  ...

[snip]



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