Author: Shep
Date: 00:15:39 08/20/99
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On August 20, 1999 at 03:01:10, Eelco de Groot wrote: >Shep, what was the "infamous hash influence" in games with PB on? Does PB stand >for Pawn Base? The problem in ordinary games played on two machines using Permanent Brain (= thinking on opponent's time) is that you will never know exactly how long the program pondered the position (at least not from looking at the PGN) and which information in its hash tables influenced its evaluation. Therefore there may be moves which you cannot reproduce in post-game analysis. It's a very rare thing to happen, but happen it does. --- Shep
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