Author: KarinsDad
Date: 12:15:49 08/23/99
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On August 23, 1999 at 14:42:28, Dave Gomboc wrote: [snip] > >It's not human-like at all. Humans that chronically get into time-trouble often >take way too long early on, and end up playing their last fifteen moves in ten >minutes or something. Humans tend to lose on time when they are in complicated >positions (or simply busted.) If they are completely winning, they'll just play >a series of moves that seem to hold the fort together until they make time >control -- maybe not very good moves, but that's what time pressure is all >about. CSTal isn't modeling these behaviors at all. > >If CSTal was using time in such a fashion, I could believe that it's a >"feature". However, we know this isn't the case, and furthermore, there is a >well-known programming flaw that explains the behavior that is seen. >Thorsten's claim is completely bogus. > >Dave Good point. Well said. KarinsDad :)
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