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Subject: Re: What is a bug and what is a feature?

Author: KarinsDad

Date: 12:15:49 08/23/99

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On August 23, 1999 at 14:42:28, Dave Gomboc wrote:

[snip]
>
>It's not human-like at all.  Humans that chronically get into time-trouble often
>take way too long early on, and end up playing their last fifteen moves in ten
>minutes or something.  Humans tend to lose on time when they are in complicated
>positions (or simply busted.)  If they are completely winning, they'll just play
>a series of moves that seem to hold the fort together until they make time
>control -- maybe not very good moves, but that's what time pressure is all
>about.  CSTal isn't modeling these behaviors at all.
>
>If CSTal was using time in such a fashion, I could believe that it's a
>"feature".  However, we know this isn't the case, and furthermore, there is a
>well-known programming flaw that explains the behavior that is seen.
>Thorsten's claim is completely bogus.
>
>Dave

Good point. Well said.

KarinsDad :)



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